![]() The aforementioned units are soldiers, archers, knights, wizards and a mean machine that looks like an aggrieved sawmill these are trained as you upgrade your castle using loot gathered from fallen monsters and your own mine. There is a touch of RPG stats that you can access as your knight levels up, opening up choices that can improve attacks, make units cheaper and so on. Knight Elite is a barricade game, where you have to survive successive waves of monsters (fifty in total), bolstering your odds with better weapons, stronger fortifications and troops who fight with you. Have soldiers on call? Use to order them to regroup. Keep an eye on your surroundings, since enemies will attack not only you but your structures if a barricade gets damaged, hurry over to it and hit to repair. Tapping or will swap your ranged attack to your melee and vice-versa, while or the pauses the game. Move with and attack with the left mouse button. Good thing, then, that as any progressive monarch he has forgone the use of his serfs and instead bought a Soldier Of Fortune subscription to get a few mercenaries. Perhaps it is not his fault (maybe he inherited the place), but it is clearly now his problem and with angry barbarians beating down his homestead's six entrances, he's going to have his hands full. ![]() But unfortunately this knight is already past that point. Knights clearly should not be architects, not even defense-minded ones, because the first rule of a good fortress is not to give it more entrances than a mouse mansion made out of Swiss cheese. After planting his castle on what might have been the resident sacred patch of land, a knight is facing wave after wave of orcs keen to remove him from the local scenery in Ninja Kiwi's interesting defense/ hack-and-slash twist Knight Elite. ![]()
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